Tag: Flash Development

Comcast – FEARnet.com – Super Simple Bug Game

Ok, this one was a “put out the fire” game that was sold by the sales team before the tech team even knew about it. So I had to whip up a game in a few hours. The game was for the movie “Bug” and the only assets we had was a hairy chest. I made bugs randomly scatter about and the user has to click their mouse to squash the bugs before time runs out. Pretty simple stuff but I figured I’d post it anyways.

The game did send a server side score post and we kept a list of high scores.

P.S. Since the whole thing is named around the word “bug”, I created a bug that allows me to NEVER lose and always have the highest score EVAR….muaaahahahahaha *ahem*


Flash Builder 4

Some really sweet stuff here. Really feels like the Flex editor environment is getting a well deserved make-over. I still have a serious issue with not having the option to have a quick key push to the Flash IDE for compile. Most of my projects now are actionscript based and compile within the editor….but there’s still a need when freelancing to take a .fla file that others are working on and still compile in the .fla.

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Testing out a new platform

Well, seems I’m now going to start testing out thePlatform (http://www.theplatform.com/about/) and what media services they offer. Really I’m now in the read-it-like-a-book articles, blogs and just about anything I can get my hands on. Funny thing is, they’re saying they only support swf assets from CS4? ouch, looks like I need to get my hands on a copy. As much as I complained about Brightcove, it was pretty easy to use and develop for. I’m already having a hell of a time getting set up and running some demos……


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